Ttt weapons list. New comments cannot be posted and votes cannot be cast.
Ttt weapons list. Currently updating a new list, its still in progress(so be patient!) New, NEW weapons list View Suffixes View Passives View Equipment Weapons Crappy Damage: between -2 and 3 Accuracy: between -2 and 2 Recoil:between -2 and 2 Clip: between 0 and 2 Firerate: between -3 and 3 Max number of stats: 1 Drop rate:1 in 15 chance. In Trouble in Terrorist Town, Weapons spawn on the ground throughout the map, and can be picked up from the ground and used by any role. Then, there’s a number of TTT-specific fields set on the weapon. This is followed by a bunch of fields setting the properties of the weapon like damage and model. This is what I have so far: Lykrast's collection Standard weapons collection WWII weapons collection Archived post. com Feb 23, 2019 · TTT weapon Removes all the weapons from the target, gifts them an undroppable "free kill gun" and forces them to fire it once. The weapon_tttbase baseclass provides functions that TTT expects to be there. New comments cannot be posted and votes cannot be cast. There are 8 weapons by default in vanilla TTT, although additional custom weapons can be added by the game host. requires the railgun weapon (weapon_rp_railgun) All weapons in TTT must derive from weapon_tttbase, directly or indirectly, unless you really know what you’re doing. See full list on trouble-in-terrorist-town. Some heres an example weapon you might find helpful using Editor; using Sandbox; using TerrorTown; [Library ("ttt_weapon_overpowered"), HammerEntity] [Title ("Overpowered Weapon"), Category ("Weapons")] public class OverpoweredWeapon : Gun, ISecondaryWeapon, IRandomWeapon Weapons collections? Does anyone happen to have a list of good weapons collections for TTT? I frequently play with a group and we are looking for weapons packs. Rusted Damage: between -2 and 3 Accuracy: between -2 and 2 Recoil:between . fandom. Again, standard GMod stuff. ibfsl xdlxef emowzb mwsz gnl qfa xbmdqn txvxb qvz lll